Maya – MelScript : Proxy d’attribut


// MelScript add proxy attributes
// the purpose of this script is to apply same attribute on many objects.
// After that, those objects share the same attribut at different places
// Example video here

addAttr -ln "[nom_de_l’attribut]" -proxy "[nom_objet.attribut]"

// Replace [nom_de_l’attribut] with selected object name
// Replace [nom_objet.attribut] with primary object which host original attribut